Dice Throne is a fast-paced 2-6 player combat game, whether 1v1, 2v2, 3v3, 2v2v2, or free-for-all. Select from a variety of heroes that play and feel completely distinct from one another. Attack opponents and activate abilities by rolling your hero’s unique set of five dice. Accumulate combat points and spend them on cards that have a large range of effects, such as granting permanent hero upgrades, applying status effects, and manipulating dice directly whether yours, your teammate’s, or even your opponent’s.
Dice Throne is a game of intriguing dice, tactical card play, powerful heroes, and unique abilities.
In Wendake, you step into the shoes of the chief of a Native American tribe. You will have to manage the most important aspects of your tribe’s daily existence, thereby earning points on the Economic, Military, Ritual, and Mask tracks. The core of the game is the action selection mechanism: you will have the opportunity to choose better and better actions over 7 years (i.e., rounds), and the winner will be the chief who finds the best combinations of actions and uses them to lead their tribe to prosperity!
“Wendake” is the name that the Wyandot People use for their traditional territory. This population, also known as the Huron Nation, lived in the Great Lakes region, together with the tribes who formed the Iroquois Confederacy, and many others. In this game, you will explore the traditions and everyday life of these tribes during the 1756–1763 period, when the Seven Years’ War between the French and the English took place in these territories. But this white man’s war is only a marginal aspect of the game; the focus is on life in the native villages, fields, and forests. In this game, you won’t find the traditional tipis, which were used by southwestern tribes who moved their camps to follow the bison herds. The natives of the Great Lakes were more sedentary, living in longhouses. The women farmed beans, corn, and pumpkins, while the men hunted beavers in the forests, mainly to sell their pelts as leather.
War Room, a deluxe global World War II game for 2-6 players. You have been entrusted with the Mantle of Command for your nation. Collaborate with allies to coordinate maneuvers before resolving your secret, simultaneous orders for movement and production. Assign battle stances for each unit type wisely during conflicts on the land, at sea, and air. Maintain a tight grip on your territories and guard your convoys to control the varied resources required to expand your army. Attack your enemies where they least expect and crush their national morale. Strive onward to capture the enemy capitals and secure victory!
The game is played over four rounds, but it might end early due to health and safety regulations that shut down the industry by eliminating all areas in which they can act. In each round, players begin their turns by selecting a country in which to execute their actions. This selection triggers an event within it, in addition to having an effect on its economy. Players then use a unique system to draft three actions at once for the round. These actions can be a mix of building mines, building refineries, gaining government subsidies, establishing railroads, and establishing ports. Once all players have executed their actions, they may convert their money (i.e., victory points) into specific country resources, with each country having its own conversion rate. A player’s industry then goes into motion with mines producing raw asbestos, refineries refining that asbestos, and railroads and ports transporting these goods around the world. Players may also have a chance to invest in their own companies to gain an edge. When players mine or refine asbestos, they must choose to either maximize profits for short-term gains or sacrifice their hard-won money to minimize deaths, thus sustaining the industry.
The Cost is a challenging economic board game that places players in the role of a company whose interest is in the asbestos industry around the world. Players compete to make their fortune by concentrating or diversifying in the various aspects of the industry such as mining, refining, and shipping. Whoever ends the game with the most money wins.
In Arkwright: The Card Game, you’re an entrepreneur who will build factories and employ workers to produce and sell goods. The more workers you employ, the more products you can sell. But be prepared for crises and competitors… The game offers a deep and rewarding gaming experience. Compared to the original, with a BGG “complexity” rating of 4.56, Arkwright: The Card Game is about a 3.75 on this scale.
In the 18th century, the Industrial Revolution began. In a major shift away from hand-produced goods, businessmen such as Richard Arkwright founded the first factories, factories that relied heavily on mechanized production of goods.