Dice Throne Season 1 Rerolled Modian Campaign will be launching on the 10th of December 2020…
While you are Waiting we will be launching the Preview page on the 30th of November!
Reserve your seat and let’s make those Dice do the Talking!
A Masterpiece by the legendary game designer Lawrence Holiday Harris, Jr. Well known as (Larry Harris, Jr.) the creator of 80’s wonder title Axis and Allies has collaborated with Nightingale Games to bring one of the greatest global WW II games to everyone’s table. Rawstone Games is Proudly bringing you the Chinese Edition on Modian.com
War Room, a deluxe global World War II game for 2-6 players. You have been entrusted with the Mantle of Command for your nation. Collaborate with allies to coordinate maneuvers before resolving your secret, simultaneous orders for movement and production. Assign battle stances for each unit type wisely during conflicts on the land, at sea and air. Maintain a tight grip on your territories and guard your convoys to control the varied resources required to expand your army. Attack your enemies where they least expect and crush their national morale. Strive onward to capture the enemy capitals and secure victory!
A heart-pumping, fast-playing game of skilled card play and dice manipulation. The game is played over a series of rounds where you will be rolling your hero’s dice up to 3 times. You will use the combination of dice symbols or numbers to activate your hero’s abilities to attack your opponent(s).
It’s a fast-paced 2-6 player combat game (1v1, 2v2, 3v3, 2v2v2, or free-for-all). Select from a variety of heroes that play and feel completely distinct from one another. Attack opponents and activate abilities by rolling your hero’s unique set of five dice. Accumulate combat points and spend them on cards that have a large range of effects, such as granting permanent hero upgrades, applying status effects, and manipulating dice directly (yours, your teammate’s, or even your opponent’s).
Warriors from around the world, known for their legendary fighting abilities and skills, receive mysterious invitations to participate in a martial arts tournament. During the tournament, the organization surrounding it reveals their true identity — The Kingdom — and their purpose to recruit fighters to join their militia or enslave those against them. While several of these warriors made it out in time, many were never heard from again.
Five years later, a government project called “Street Masters” initiates in order to counter-act the war against The Kingdom, now having divided and seized control over the world by several of its factions. Those who join the Street Masters project must work together to take down each faction, crippling parts of The Kingdom before they’re able to launch their end game.